I am a passionate and highly skilled 3D modeler specializing in creating immersive environments, detailed assets, and stylized props for games and interactive experiences.
With a foundation in Game Design from EDNA and over 5,000 hours of hands-on experience in Blender, Unreal Engine, and Substance Painter, I have developed a refined understanding of both the technical and artistic aspects of 3D art.
My work is characterized by a meticulous attention to detail, and authenticity. Whether crafting a long gone landmark, or tweaking the mechanics of a Gundam, I try to have consistency in conveying depth and atmosphere across the worlds I enjoy exploring.
Key Skills:
- 3D Modeling
- Texturing
- Unreal Engine
- Unity Engine
- Animation
Interests:
History, Animation, Video Games.
Languages:
- English (native proficiency)
- French (fluent)
- Spanish (academic)
- French (fluent)
- Spanish (academic)
Software:
- Blender
- Unreal Engine
- Substance Painter
- Photoshop
- ZBrush
- Unity